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https://codeup.aliyun.com/67762337eccfc218f6110e0e/vue/learning-system-portal.git
synced 2025-12-17 14:56:44 +08:00
pc视频播放器禁止拖动
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@@ -40,12 +40,12 @@
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:isPlaying="isPlaying"
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:biBarrageXml="biBarrageXml"
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/>
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<!-- 加载动画 -->
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<div v-show="isShowLoading && isCrowd && isShowPlayer" class="player-loading" @click="videoDom.focus({preventScroll: true})">
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<!-- 加载动画(应该当前视频没有缓存时显示加载动画) && isCrowd && isShowPlayer -->
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<div v-show="isShowLoading" class="player-loading" @click="videoDom.focus({preventScroll: true})">
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<img src="@/components/VideoPlayer/images/loading.svg" alt="loading"/>
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</div>
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<!-- 控制栏 -->
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<div v-show="!isShowLoading && isCrowd" class="player-controls-container" @click="videoDom.focus({preventScroll: true})">
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<div v-show="isCrowd" class="player-controls-container" @click="videoDom.focus({preventScroll: true})">
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<div v-show="isShowVolumeHint" class="player-volumeHint">
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<span class="player-volumeHint-text">当前音量:{{volumePercent}}%</span>
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</div>
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@@ -71,6 +71,7 @@
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<div :class="{'player-controls': true, 'cursor-lasting-static': isCursorStatic}">
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<div class="player-progress-bar">
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<progressBar
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:blobId="blobId"
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:currentProgress="currentProgress"
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v-on:updateProgress="updateProgressByClickBar"
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v-on:getMouseDownStatus="getMouseDownStatusOfProgressBar"
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@@ -241,6 +242,11 @@ export default {
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type: String,
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default: null,
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},
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// 视频链接对应的content Id
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blobId: {
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type: String,
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default: null,
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},
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// 主题色
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primaryColor: {
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type: String,
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@@ -312,6 +318,17 @@ export default {
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}
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setInterval(() => {
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console.log('this.currentProgress::',this.currentProgress,this.isDrag)
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// 视频播放时本地记录视频实时播放时长,视频设置了禁止拖动时执行
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if(!this.isDrag){
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var time = localStorage.getItem('videoProgressData')
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var arr = time&&JSON.parse(time) || {}
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if(arr[this.blobId] < this.currentProgress || !arr[this.blobId]){
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arr[this.blobId] = parseFloat((this.currentProgress).toFixed(8))
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if(arr[this.blobId]) localStorage.setItem('videoProgressData',JSON.stringify(arr))
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}
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}
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// 定时更新进度条
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if (this.isPlaying && !this.isMousedownProgress) {
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this.currentProgress =
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@@ -365,11 +382,13 @@ export default {
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//当视频由于需要缓冲下一帧而停止,解决一直计时的问题
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onWaiting(){
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console.log('触发了onWairing');
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this.isShowLoading = true
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this.$emit('onPlayerPause', {})
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},
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//当音频/视频在已因缓冲而暂停或停止后已就绪时
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onPlaying(){
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console.log('触发缓存结束onPlaying');
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this.isShowLoading = false
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if(this.videoDom.paused){
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this.$emit('onPlayerPause', {})
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}else{
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@@ -38,6 +38,9 @@ export default {
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isDrag:{
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type: Boolean,
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default: true,
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},
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blobId:{
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type: String,
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}
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},
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data() {
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@@ -57,10 +60,12 @@ export default {
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window.addEventListener("mousemove", (e) => {
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if (this.is_mousedown_progress) {
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this.move(e);
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e.preventDefault();
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}
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});
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window.addEventListener("mouseup", (e) => {
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this.up(e);
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e.preventDefault();
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});
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},
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beforeDestroy() {
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@@ -68,7 +73,7 @@ export default {
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},
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methods: {
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down(e) {
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if(this.isDrag) {
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// if(this.isDrag) {
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this.$emit("getMouseDownStatus", true);
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this.is_mousedown_progress = true;
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// 获取完整进度条的clientX(dom左上角)
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@@ -76,28 +81,47 @@ export default {
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// 计算调整后的当前进度条的长度
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this.current_width_px = e.clientX - init_clientX;
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// 设置当前的播放进度(同时作用于当前进度条的样式)
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let current =
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(e.clientX - init_clientX) / this.dom_full.clientWidth;
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let current = (e.clientX - init_clientX) / this.dom_full.clientWidth;
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if(current>1) current = 1;
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if(current<0) current = 0;
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var time = localStorage.getItem('videoProgressData');
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var arr = time&&JSON.parse(time) || {}
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console.log('down arr:',this.isDrag,this.blobId,arr,arr[this.blobId],current)
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// 禁止拖动
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if(!this.isDrag && time && arr[this.blobId] < current) return;
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this.$emit("updateProgress", current);
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}
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// }
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},
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move(e) {
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if (this.is_mousedown_progress && this.isDrag) {
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if (this.is_mousedown_progress) {
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let init_clientX = this.dom_full.getBoundingClientRect().left;
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this.current_width_px = e.clientX - init_clientX;
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let current =
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(e.clientX - init_clientX) / this.dom_full.clientWidth;
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let current = (e.clientX - init_clientX) / this.dom_full.clientWidth;
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if(current>1) current = 1;
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if(current<0) current = 0;
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var time = localStorage.getItem('videoProgressData');
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var arr = time&&JSON.parse(time) || {}
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console.log('move arr:',this.isDrag,this.blobId,arr,arr[this.blobId],current)
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// 禁止拖动
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if(!this.isDrag && time && arr[this.blobId] < current) return;
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this.$emit("updateProgress", current);
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}
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},
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up() {
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if (this.is_mousedown_progress && this.isDrag) {
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if (this.is_mousedown_progress) {
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// 标记鼠标不处于按下的状态了
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this.is_mousedown_progress = false;
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// 松开鼠标后,即调整进度条后,此时的进度(0-1)
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let current =
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this.current_width_px / this.dom_full.clientWidth;
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let current = this.current_width_px / this.dom_full.clientWidth;
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if(current>1) current = 1;
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if(current<0) current = 0;
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var time = localStorage.getItem('videoProgressData');
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var arr = time&&JSON.parse(time) || {}
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console.log('up arr:',this.isDrag,this.blobId,arr,arr[this.blobId],current)
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// 禁止拖动
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if(!this.isDrag && time && arr[this.blobId] < current) return;
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this.$emit("updateProgress", current);
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this.$emit("getMouseDownStatus", false);
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}
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