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初始项目
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120
vue.config.js
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120
vue.config.js
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'use strict'
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const path = require('path')
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const defaultSettings = require('./src/assets/js/utils/settings.js')
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function resolve(dir) {
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return path.join(__dirname, dir)
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}
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const name = defaultSettings.title || 'basic-pc' // 页面标题
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//如果您的端口设置为80,
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//使用管理员权限执行命令行。
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//例如,Mac:sudo npm run
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//您可以通过以下方法更改端口:
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// port = 9527 npm run dev或npm run dev --port = 9527
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const port = process.env.port || process.env.npm_config_port || 7006 //开发端口
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console.log(process.env.VUE_APP_AUTH)
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//所有配置项说明都可以在https://cli.vuejs.org/config/ 中找到
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module.exports = {
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runtimeCompiler: true,
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/*如果您打算在子路径下部署站点,则需要设置publicPath,
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例如GitHub Pages。如果您打算将网站部署到https://foo.github.io/bar/,
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然后publicPath应该设置为“ / bar /”。
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在大多数情况下,请使用'/'!
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详细信息:https://cli.vuejs.org/config/#publicpath
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*/
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publicPath: '/factory',
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outputDir: 'dist',
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assetsDir: 'static',
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lintOnSave: process.env.NODE_ENV === 'development',
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productionSourceMap: false,
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devServer: {
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port: port,
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open: true,
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overlay: {
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warnings: false,
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errors: true
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}
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},
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configureWebpack: {
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//在webpack的名称字段中提供应用程序的标题,以便
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//可以在index.html中对其进行访问以注入正确的标题。
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name: name,
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resolve: {
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alias: {
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'@': resolve('src')
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}
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}
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},
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chainWebpack(config) {
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config.plugins.delete('preload') // TODO: 需要测试
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config.plugins.delete('prefetch') // TODO: 需要测试
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//设置svg-sprite-loader
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config.module
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.rule('svg')
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.exclude.add(resolve('src/icons'))
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.end()
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config.module
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.rule('icons')
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.test(/\.svg$/)
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.include.add(resolve('src/icons'))
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.end()
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.use('svg-sprite-loader')
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.loader('svg-sprite-loader')
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.options({
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symbolId: 'icon-[name]'
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})
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.end()
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//设置preserveWhitespace
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config.module
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.rule('vue')
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.use('vue-loader')
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.loader('vue-loader')
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.tap(options => {
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options.compilerOptions.preserveWhitespace = true
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return options
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})
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.end()
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// https://webpack.js.org/configuration/devtool/#development
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config.when(process.env.NODE_ENV === 'development', config => config.devtool('cheap-source-map'))
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config.when(process.env.NODE_ENV !== 'development', config => {
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config
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.plugin('ScriptExtHtmlWebpackPlugin')
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.after('html')
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.use('script-ext-html-webpack-plugin', [
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{
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//`runtime`必须与runtimeChunk名称相同。默认是“运行时”
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inline: /runtime\..*\.js$/
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}
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])
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.end()
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config.optimization.splitChunks({
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chunks: 'all',
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minSize: 3000,
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maxSize: 6000,
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maxInitialRequests: 3,
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cacheGroups: {
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libs: {
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name: 'chunk-libs',
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test: /[\\/]node_modules[\\/]/,
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priority: 10,
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chunks: 'initial' //仅打包最初依赖的第三方
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},
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elementUI: {
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name: 'chunk-elementUI', //将elementUI拆分为一个包
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priority: 20, //权重必须大于libs和app,否则将打包到libs或app中
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test: /[\\/]node_modules[\\/]_?element-ui(.*)/ //为了适应cnpm
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},
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commons: {
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name: 'chunk-commons',
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test: resolve('src/components'), //可以自定义规则
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minChunks: 3, //最小公用数
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priority: 5,
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reuseExistingChunk: true
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}
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}
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})
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config.optimization.runtimeChunk('single')
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})
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}
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}
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